MCP servers that ship as code — a repository or a package you install and run locally (usually over stdio). They have no hosted endpoint, so we cannot probe or grade them: instead each one shows its repository, install command, license, stars and when it was last updated.
Collected from GitHub repositories and npm, PyPI, Cargo, Go, Maven, NuGet and RubyGems packages tagged as MCP servers, the official MCP Registry, Docker's MCP catalog, ModelScope, Baidu MCP World, Cline and other public directories; one entry per repository. A server that also offers a hosted endpoint is listed under Remote instead. These entries are not counted in our reachability, verification or readiness statistics.
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An MCP server and client for LLMs to interact with Unity Projects
MIT ★ 3 -
@iflow-mcp/unity-mcp-servergithub.com/zabaglione/mcp-server-unityupdated this year
Unity MCP Server - Simple HTTP-based Unity Editor integration for AI assistants
npm MIT -
🌸 Your avatar, your atelier. AI-assisted VRChat avatar editor & Unity MCP server: outfits, wardrobes, BlendShapes, shader/material editing and optimization checks. VRChat 改模・换装・衣柜|アバター改変・着せ替え支援。Windows / GPL-3.0.
GPL-3.0 ★ 22 -
Drive the Unity Editor from any MCP client - built for low token cost: selectable tool groups (52 tools, load only what you need), incremental console reads, isolated object screenshots. One C# file + Node. No Python, no account, no API key.
MIT ★ 1 -
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
NOASSERTION ★ 546 -
IntelliJ MCP Server extension plugin for Unity Editor
Apache-2.0 ★ 3 -
Unity MCP Server — Multi-agent MCP server for Unity Editor, designed for Claude Cowork. By AnkleBreaker Studio.
npm SEE LICENSE IN LICENSE -
unity-mcp-servergithub.com/rachitkumarrastogi/unity-mcp-serverupdated this year
Lightweight MCP server for Unity - project info, Unity 6 coverage, AI/ML discovery, 39 agent skills, 130+ tools (no Unity Editor required)
npm -
Unity Code MCP Server is a powerful tool for the Unity Editor that gives AI Agents ability to perform any action using Unity Editor API. This includes scripts, scenes, prefabs, assets, configuration changes, and more.
MIT ★ 20 -
The Most Advanced MCP Server for Unity Editor
MIT ★ 38 -
MCP server for Unity Editor — 160 tools for scene, assets, animation, VFX, playtest & more
MIT ★ 31 -
102 composite editor-automation tools for Unity, exposed to AI agents through Unity's own official MCP bridge.
NOASSERTION ★ 4 -
The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.
MIT ★ 322 -
MCP server inside the Unity Editor. One package, pure C#, no Python or Node. Compile, build scenes, see screenshots, run tests.
MIT ★ 1 -
unity-ai-bridgegithub.com/butterlatte-zhang/unity-ai-bridgeupdated this year
Remote-control Unity Editor from any AI IDE — 62 tools including AI-powered profiling & light probes. File-based IPC, zero dependencies.
Apache-2.0 ★ 23 -
A toolkit for controlling Unity Editor externally via REST API, MCP (Model Context Protocol), and CLI.
MIT ★ 1 -
XUUnity MCP is a lightweight Unity MCP server for safe Unity Editor automation.
MIT ★ 3 -
Save editor for PC games. Edit Unity, Unreal, RPG Maker, Ren'Py and Godot saves offline, with automatic backups.
MIT ★ 4 -
Run a real AI coding CLI — Claude Code, Antigravity, or OpenAI Codex — inside the Unity Editor, on a live MCP bridge that lets it read your Console, errors and scene and drive the Editor directly. Plus session history, a project knowledge graph, scene-optimization audits, and GitHub backup.
Apache-2.0 ★ 2 -
gladekit-mcpno update data
MCP server + editor bridges for Unity (260+ tools) and Godot 4.3+ (105 tools). AI clients create scenes, write and attach scripts, configure physics, materials, UI, and signals - then verify the game actually runs via a headless playability probe (Godot). MIT, local-first, no telemetry.
smithery -
Teach any coding agent the real s&box API: 17 source-verified reference files plus an 18-tool editor MCP toolset. Stops agents writing Unity code into Source 2 projects.
NOASSERTION ★ 4 -
MCP server for VRoid Studio. Lets AI agents create and edit characters in the editor — choose presets, tune sliders and colors, frame the camera, and save. Drives the editor's own API through a BepInEx/IL2CPP plugin: no mouse or OCR automation; works with the window minimized
MIT ★ 13