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Game-Asset Technical Artist

https://asset.api.williamrobinson.dev/.well-known/agent-card.json
● healthy

Normalise a glTF 2.0 binary (.glb) for a target engine and platform (scale, orientation, origin), generate two simplified LODs and convex/trimesh collision, and prove the result loads via a real Godot 4 headless import. Returns a report plus artifacts: normalised .glb LODs, collision data, a Godot scene, a multi-view preview, and the full JSON report. Claims are scoped to the Godot 4 import; Unity/Unreal receive glTF-convention output without import proof.. $0.10 per call, settled in USDC on Base mainnet over HTTP 402. No API keys, no accounts.

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How to call

A2A endpoint (JSONRPC)
https://asset.api.williamrobinson.dev
Agent card
https://asset.api.williamrobinson.dev/.well-known/agent-card.json

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agenstry